Ordinary Magic: A Manifesto

By Justin Neuman — Professor | Founder | App-Developer | Director of EveryDay Magic at Ultra-Normal LLC

Ordinary Magic: A Manifesto

When our son was eight, he announced that he wanted to be a mountain runner.

We followed him. At first my wife and I called what we were doing "trail speed adventures," because there was a lot of walking involved. Eventually, running became ordinary. Before school. In the dark. On the trails. His declaration built a running family. His older sister dove straight into the deep end and won the USATF junior national trail marathon title. This past summer she and I ran the Leadville 100 together... she won the under-20 division at eighteen, possibly the youngest finisher in the race's history, and we crossed every mile of the "race across the sky" side by side.

What stuns me isn't our results. It's realizing I spent decades circling a gift without finding it. And knowing that I needed my kids to teach me how to have fun and take risks again.

Somewhere in professional life, I'd stopped setting goals big enough to require transformation. The consequences felt too high. So I chose comfort and called it wisdom.

The reason most people don't achieve their full potential isn't because they lack talent. They fall short because the first step feels too big. Dreams feel dangerous. The novel never gets written. The race never gets run. The business idea lives forever in the notes app.

Not because people lack capability, but because they never take the leap. And because they stop taking the next steps.

The gap between "I want to run a marathon" and "I ran marathon" feels enormous.

The gap between "I want to run a marathon" and "run one mile today" is trivial.

The same is true of writing a novel. You don't write a novel. You write a paragraph. Every day. Eventually you write a page. Then two. Novels aren't born from lightning strikes of inspiration. They emerge from stacking words on the page, day after day. Like bricks in a wall. Like miles on a trail.

I'm a professor of literary studies. For years I taught the standard curriculum... Modernist Poetry, the Epic Tradition, disciplinary courses designed to reproduce the PhD. Then my university cut the lecture courses I had taught for years, and I faced a choice: mourn the old model or build something better.

I chose to build.

I returned to first principles. What do students actually need? Not more content delivery. They need habits and practices for living through difficulty. They need language for desire, loss, meaning, and connection. They need what the Greeks called eudaimonia... not happiness as feeling, but happiness as flourishing, the good life lived in full awareness of mortality and constraint.

I started asking myself this basic question: If a course doesn't help students figure out how to live, what's it for? With this question in mind I developed and implemented new curriculum on "Heartbreak and Happiness" and "Birth and Death" to ask the hard questions and charge straight toward the most difficult discussions, the most urgent debates.

The same question applies to software. If an app doesn't help someone thrive, what's it for?

Call me weird, but my favorite phone-based game doesn't involve a gun or a racecar; it's called Prune.

You grow a tree. You trim branches. Light streams in and your tree reaches toward it, or it doesn't and branches die. You keep pruning until something beautiful emerges... or time runs out and you start again.

No score multipliers. No achievements. No daily rewards. Just the quiet work of shaping growth toward light.

That's what I mean by ordinary magic. Not lightning bolts from the sky. Not optimization hacks or gamified streaks. The slow accumulation of small efforts. Tending. Pruning. Stacking stones on a beach knowing the tide will take them. Writing one paragraph. Running one mile. Sitting with a difficult text until it opens.

You cannot optimize an orchard. You tend it.

Ultra-Normal builds apps for people who do the work.

Some apps help students read faster and write better. Some help people name their fears and take the next honest step toward bigger ambitions. Some offer daily practices drawn from centuries of wisdom about character formation. Some are just contemplative play... arranging leaves and stones, watching light change, letting art dissolve back into nature.

What connects them is a conviction: friction is not the bug of a good life. It's the curriculum.

We don't believe in frictionless. We believe in the right friction... the kind that builds capacity, reveals character, and presumes tomorrow. Cultivation over critique. Building over breaking. The orchard over the ruins.

For heroes of daily life. For anyone who believes the distance between "I want to" and "I did" is just the next forty-eight hours.

Ultra-Normal. Operating on ordinary magic.

Justin Neuman

Professor | Founder | App-Developer | Director of EveryDay Magic at Ultra-Normal LLC

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  • IdeaAddiction — One intellectually devastating fact per day—strange, true, rigorously sourced, designed to rewire how you see the world. The tone is bratty and self-aware. The content is deadly serious.
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  • QuoteCrush — Pick ONE writer to crush on forever. Every morning, QuoteCrush slides into your phone with a fresh, fan-curated quote from your author-crush.
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Creative / Wellness Apps

  • BreathCube — A breathing exercise built on Minimal Viable Design. A white 3D cube floats in black space, rotating to reveal breathing instructions on each face. The cube's physical rotation creates a meditative rhythm.
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  • UnicornKick — Most people live smaller than they have to. The marathon never gets run. The album never gets recorded. Unicorn Kick closes the gap between who you are and who you could become.
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  • Clearing Meditations — A mindfulness app offering desk-bound users genuine encounters with specific natural entities and phenomena. Every session focuses on a real, specific thing—never generic ambience. Ready to enter the Clearing?
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  • Ephemerality — A private digital sanctuary for noticing and preserving what makes you feel alive. Not social media. Not a gamified gratitude journal. A quiet, beautiful space to capture fleeting moments.
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  • LayerNote — The journal that never erases. Write your life again and again on the same board. The old layers stay underneath. You just keep making the next version stronger.
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  • Attunement — Most adults operate with a five-word emotional vocabulary. Emotional granularity—the ability to make fine-grained distinctions between feelings—is trainable. Begin your Attunement.
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  • HappyHumanist — Thriving isn't a feeling, it's a Practice. A daily practice for cultivating character, grounded in classical philosophy.
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  • WalkAway — Watches your AI tools, lets you literally walk away, and pings your phone the instant the job's done—or needs a 10-second nudge. You hit 'run,' you stand up, stretch, grab coffee, do yoga, breathe.
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Games / Play

  • StoneWright — A contemplative building game. You have a pile of stones. You have a space to fill—a gap in a wall, a cairn to complete, an arch to span. You pick a stone, you place it, you see if it holds. The pile is finite but generous. There's no single solution. There's your solution.
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  • BadMeditator — Zen games for people who can't sit still. Instead of guidance or goals, it offers simple, tactile experiences—stacking stones, raking sand, watching smoke drift—that quietly calm the mind through play. No streaks. No guilt. Just attention, trained badly.
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  • PopsicleBridge — Build stronger, learn faster. A focused, educational physics simulator designed for the classic popsicle-stick bridge competition. Prototype, test, and refine your designs digitally before ever touching a real stick or bottle of glue. Also available at popsiclestickbridge.com for computer users — even better for real STEM engineering.
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  • LandArt Studio — A nature craft studio for your iOS device. Choose a landscape—forest floor, beach, meadow, or mountaintop. Pick a season. Gather stones, leaves, twigs, shells, and petals from your forage pile. Arrange them into mandalas, cairns, spirals, or whatever emerges. No scores. No streaks. No timers. Just the quiet satisfaction of making something with what the world provides.
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  • PassTheStory — Transforms the phone from a consumption portal into a ritual object for collaborative storytelling. Parent and child open the app together. One speaks or types a single sentence. They pass the phone. The other adds the next sentence.
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  • Curling Chaos — A single-player, phone-first physics game where the only thing that really matters is how frantically you scrub your finger on the screen. The throw is simple. The sweeping is excessive, physical, and slightly embarrassing.
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  • Trail Torment — Experience the magic and the misery of Ultramarathon racing in Trail Torment. Take on the legendary 32-mile Pemigewasset Loop in the White Mountains. You've got this!
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